;Alan's random animation script ON ENTER { 0 ME SETALARM } ON ALARM { ;***Set parameters*** 2 nbrpics = ;nbr of pics in animation 30 dtime = ;display time. Each multiple of 60 is one second. ;***End of paras*** ME GETSPOTSTATE DUP sstate = rnd = { nbrpics RANDOM rnd = } { sstate rnd == } WHILE rnd ME SETSPOTSTATELOCAL dtime ME SETALARM }